OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Pentium(R) Dual-Core CPU E5200 @ 2.50GHz @ 2503 MHz 2047MB RAM
Video : NVIDIA GeForce 9600 GT (9621)
PosCode : LS1(87) 42784:-48042:-798 2/1 [490]
General protection fault!
History: FD3DMaterialCompiler::StageToCode <- FD3DMaterialCompiler::Compile <- FD3DRenderInterface::StartCompileMaterial <- FD3DRenderInterface::SetL2ShaderMaterial <- FinalBlend icon1.WeaponMat.BOR_t00_wp <- FD3DRenderInterface::SetMaterial <- USkeletalMeshInstance::DrawSection <- Pawn=Transient.MFighter3 MeshInstance=Fighter.SkeletalMeshInstance121 MeshName=blade_of_retribution_m00_wp.blade_of_retr ibution_m00_wp BodyPart=27 <- USkeletalMeshInstance::Render <- UMeshComponent::Render <- UMeshContainer::Render <- RenderTranslucentActorToProxy <- FDynamicActor::RenderStencilAlphaActor <- FDynamicActor::Render <- Actor <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
у меня вот такие криты постоянно что делать?
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